Marathon Infinity

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Marathon Infinity
5x7 crop of Classic Marathon Infinity loading screen

Developer(s):

Bungie, Double Aught (Macintosh)
Soli Deo Gloria (Original iOS Port)
Aleph One Developers (Classic)
Dome-C Studio (Classic iOS Port)

Primary developer:

Bungie

Support developer(s):

Double Aught

Publisher(s):

Bungie (Macintosh)
Soli Deo Gloria (Original iOS Port)
Aleph One Developers (Classic)
Dome-C Studio (Classic iOS Port)

Engine:

Marathon 2 engine

Platform(s):

Release date(s):

October 15, 1996 (Macintosh) [1]
May 23, 2012 (iOS)
August 22, 2024 (Steam)

Other release(s):

Classic Marathon Infinity

Genre(s):

First-person shooter

Mode(s):

Singleplayer, multiplayer

 

Marathon Infinity, titled Blood Tides of Lh'owon, is the third entry in the Marathon Trilogy. The game was planned as an expansion for Marathon 2: Durandal but ended up as a separate title, and was developed by the Bungie offshoot Double Aught. It included robust map making tools Forge and Anvil.

Plot[edit]

Gameplay[edit]

Appearances[edit]

Characters

Species

Organizations

Vehicles

Equipment and technology

Weapons


Features[edit]

Gallery[edit]

References[edit]

Preceded by
Marathon 2: Durandal
Marathon Infinity Succeeded by
Marathon (202X)