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|name=''Classic Marathon Infinity'' | |name=''Classic Marathon Infinity'' | ||
|image=[[File:Classic Marathon Infinity.jpg|300px]] | |image=[[File:Classic Marathon Infinity.jpg|300px]] | ||
|developer=[[Bungie]] (Original) <br> [[Aleph One]] Developers (Classic) <br> [[Dome-C Studio]] (iOS) | |developer=[[Bungie]] (Original) <br> [[Wikipedia:Double Aught|Double Aught]] (Original) <br> [[Aleph One]] Developers (Classic) <br> [[Dome-C Studio]] (iOS) | ||
|primary-dev= | |primary-dev= | ||
|support-dev= | |support-dev= |
Revision as of 10:06, April 4, 2025
This article is a stub. You can help CyberAcme by expanding it.
Marathon Infinity | |
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Developer(s): |
Bungie |
Primary developer: |
Bungie |
Support developer(s): |
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Publisher(s): |
Bungie |
Engine: |
Marathon 2 engine |
Platform(s): |
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Release date(s): |
October 15, 1996 (Macintosh) [1] |
Other release(s): |
Classic Marathon Infinity |
Genre(s): |
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Mode(s): |
Singleplayer, multiplayer |
Classic Marathon Infinity | |
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Developer(s): |
Bungie (Original) |
Publisher(s): |
Aleph One Developers |
Platform(s): |
|
Release date(s): |
August 22, 2024 (Steam) |
Marathon Infinity, titled Blood Tides of Lh'owon, is the third entry in the Marathon Trilogy. The game was planned as an expansion for Marathon 2: Durandal but ended up as a separate title, and was developed by the Bungie offshoot Double Aught. It included robust map making tools Forge and Anvil.
Plot
Gameplay
Appearances
CharactersSpeciesOrganizations |
VehiclesEquipment and technologyWeapons
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Features
Gallery
References
Preceded by Marathon 2: Durandal |
Marathon Infinity | Succeeded by Marathon (202X) |
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