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|engine= | |engine=''Marathon 2'' engine | ||
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|releasedate=October 15, 1996 | |releasedate=October 15, 1996 <ref>[https://archive.org/details/Play_Issue_245_2014_07_Imagine_Publishing_GB_a/page/8/mode/2up Play. No. 245. United Kingdom. July 2014. p. 9,10.]</ref> | ||
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Marathon | '''Marathon Infinity''', titled ''Blood Tides of Lh'owon'', is the third entry in the Marathon Trilogy. The game was planned as an expansion for [[Marathon 2: Durandal]] but ended up as a separate title, and was developed by the [[Bungie]] offshoot [[Double Aught]]. It included robust [[Map Making |map making]] tools [[Forge]] and [[Anvil]]. | ||
== References == | |||
<references/> | |||
{{Games}} | {{Games}} | ||
[[Category:Trilogy games]] | [[Category:Trilogy games]] |
Latest revision as of 18:40, April 3, 2024
Marathon Infinity | |
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Developer(s): |
Bungie, Double Aught |
Primary developer: |
Bungie |
Support developer(s): |
Double Aught |
Publisher(s): |
Bungie |
Engine: |
Marathon 2 engine |
Platform(s): |
Classic Mac OS |
Release date(s): |
October 15, 1996 [1] |
Genre(s): |
First Person Shooter |
Mode(s): |
Singleplayer, Multiplayer |
- This article is a stub. You can help CyberAcme by expanding it.
Marathon Infinity, titled Blood Tides of Lh'owon, is the third entry in the Marathon Trilogy. The game was planned as an expansion for Marathon 2: Durandal but ended up as a separate title, and was developed by the Bungie offshoot Double Aught. It included robust map making tools Forge and Anvil.
References[edit]
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