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|name=Marathon Infinity | |name=Marathon Infinity | ||
|image=[[File:MI Title Screen.png|frameless]] | |image=[[File:MI Title Screen.png|frameless]] | ||
|developer=Bungie, Double Aught | |developer=[[Bungie]], [[wikipedia:Double Aught|Double Aught]] (Macintosh) <br> Soli Deo Gloria (iOS) <br> [[Aleph One]] Developers (Steam) | ||
|primary-dev=Bungie | |primary-dev=Bungie | ||
|support-dev=Double Aught | |support-dev=Double Aught | ||
|writer= | |writer= | ||
|composer= | |composer= | ||
|publisher=Bungie | |publisher=Bungie (Macintosh) <br> Soli Deo Gloria (iOS) <br> Aleph One Developers (Steam) | ||
|engine=''Marathon 2'' engine | |engine=''Marathon 2'' engine | ||
|platform= | |platform=*[[Macintosh]] | ||
|releasedate=October 15, 1996 <ref>[https://archive.org/details/Play_Issue_245_2014_07_Imagine_Publishing_GB_a/page/8/mode/2up Play. No. 245. United Kingdom. July 2014. p. 9,10.]</ref> | *[[wikipedia:iOS|iOS]] | ||
*[[Steam]] | |||
**[[wikipedia:Microsoft Windows|Windows]] | |||
**[[wikipedia:macOS|macOS]] | |||
|releasedate=October 15, 1996 (Macintosh) <ref>[https://archive.org/details/Play_Issue_245_2014_07_Imagine_Publishing_GB_a/page/8/mode/2up Play. No. 245. United Kingdom. July 2014. p. 9,10.]</ref> <br> May 23, 2012 (iOS) <br> August 22, 2024 (Steam) | |||
|otherrelease=[[Classic Marathon Infinity]] | |||
|canceldate= | |canceldate= | ||
|genre=First | |genre=[[wikipedia:First-person shooter|First-person shooter]] | ||
|modes=Singleplayer, | |modes=Singleplayer, multiplayer | ||
|rating= | |rating= | ||
}} | }} | ||
{{stub}} | {{stub}} | ||
'''Marathon Infinity''', titled ''Blood Tides of Lh'owon'', is the third entry in the Marathon Trilogy. The game was planned as an expansion for [[Marathon 2: Durandal]] but ended up as a separate title, and was developed by the [[Bungie]] offshoot [[Double Aught]]. It included robust [[Map Making |map making]] tools [[Forge]] and [[Anvil]]. | '''Marathon Infinity''', titled ''Blood Tides of Lh'owon'', is the third entry in the Marathon Trilogy. The game was planned as an expansion for [[Marathon 2: Durandal]] but ended up as a separate title, and was developed by the [[Bungie]] offshoot [[Wikipedia:Double Aught|Double Aught]]. It included robust [[Map Making |map making]] tools [[Forge]] and [[Anvil]]. | ||
== Plot == | |||
== Gameplay == | |||
== Appearances == | |||
{{Featurelist|secondcolumn=title-4|title-1=Characters| | |||
|title-2=Species| | |||
|title-3=Organizations| | |||
|title-4=Vehicles| | |||
|title-5=Equipment and technology| | |||
|title-6=Weapons| | |||
}} | |||
== Features == | |||
== Gallery == | |||
== References == | == References == | ||
<references/> | <references/> | ||
{{Succession box | |||
|before= ''[[Marathon 2: Durandal]]'' | |||
|title= ''Marathon Infinity'' | |||
|after= ''[[Marathon (202X)]]'' | |||
}} | |||
{{stub}} | |||
{{Games}} | {{Games}} | ||
[[Category:Trilogy games]] | [[Category:Trilogy games]] | ||
[[Category:Games]] |
Latest revision as of 02:36, November 28, 2024
Marathon Infinity | |
---|---|
Developer(s): |
Bungie, Double Aught (Macintosh) |
Primary developer: |
Bungie |
Support developer(s): |
Double Aught |
Publisher(s): |
Bungie (Macintosh) |
Engine: |
Marathon 2 engine |
Platform(s): |
|
Release date(s): |
October 15, 1996 (Macintosh) [1] |
Other release(s): |
|
Genre(s): |
|
Mode(s): |
Singleplayer, multiplayer |
- This article is a stub. You can help CyberAcme by expanding it.
Marathon Infinity, titled Blood Tides of Lh'owon, is the third entry in the Marathon Trilogy. The game was planned as an expansion for Marathon 2: Durandal but ended up as a separate title, and was developed by the Bungie offshoot Double Aught. It included robust map making tools Forge and Anvil.
Plot[edit]
Gameplay[edit]
Appearances[edit]
CharactersSpeciesOrganizations |
VehiclesEquipment and technologyWeapons
|
Features[edit]
Gallery[edit]
References[edit]
Preceded by Marathon 2: Durandal |
Marathon Infinity | Succeeded by Marathon (202X) |
- This article is a stub. You can help CyberAcme by expanding it.
|