mNo edit summary |
BlueBeefalo (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
{{Italic title}} | {{Italic title}} | ||
{{Stub}} | {{Stub}} | ||
{{Tabbed infobox | |||
|title1=Main | |||
|content1= | |||
{{Game infobox | {{Game infobox | ||
|name=Marathon Infinity | |name=Marathon Infinity | ||
|image=[[File:Marathon Infinity Loading 5x7.png|300px]] | |image=[[File:Marathon Infinity Loading 5x7.png|300px]] | ||
|developer=[[Bungie]] | |developer=[[Bungie]] <br> Soli Deo Gloria (iOS) | ||
|primary-dev=Bungie | |primary-dev=Bungie | ||
|support-dev=Double Aught | |support-dev=[[wikipedia:Double Aught|Double Aught]] (Macintosh) | ||
|writer= | |writer= | ||
|composer= | |composer= | ||
|publisher=Bungie | |publisher=Bungie <br> Soli Deo Gloria (iOS) | ||
|engine=''Marathon 2'' engine | |engine=''Marathon 2'' engine | ||
|platform=*[[wikipedia:Mac (computer)|Macintosh]] | |platform=*[[wikipedia:Mac (computer)|Macintosh]] | ||
Line 16: | Line 19: | ||
**[[wikipedia:Microsoft Windows|Windows]] | **[[wikipedia:Microsoft Windows|Windows]] | ||
**[[wikipedia:macOS|macOS]] | **[[wikipedia:macOS|macOS]] | ||
|releasedate=October 15, 1996 (Macintosh) <ref>[https://archive.org/details/Play_Issue_245_2014_07_Imagine_Publishing_GB_a/page/8/mode/2up Play. No. 245. United Kingdom. July 2014. p. 9,10.]</ref> <br> May 23, 2012 (iOS | |releasedate=October 15, 1996 (Macintosh) <ref>[https://archive.org/details/Play_Issue_245_2014_07_Imagine_Publishing_GB_a/page/8/mode/2up Play. No. 245. United Kingdom. July 2014. p. 9,10.]</ref> <br> May 23, 2012 (iOS) | ||
|otherrelease= | |otherrelease=''Classic Marathon Infinity'' | ||
|canceldate= | |canceldate= | ||
|genre=[[wikipedia:First-person shooter|First-person shooter]] | |genre=[[wikipedia:First-person shooter|First-person shooter]] | ||
|modes=Singleplayer, multiplayer | |modes=Singleplayer, multiplayer | ||
|rating= | |rating= | ||
}} | |||
|title2=Classic | |||
|content2= | |||
{{Game infobox | |||
|name=''Classic Marathon Infinity'' | |||
|image= | |||
|developer=[[Bungie]] (Original) <br> [[Aleph One]] Developers (Classic) <br> [[Dome-C Studio]] (iOS) | |||
|primary-dev= | |||
|support-dev= | |||
|writer= | |||
|othernames= | |||
|composer= | |||
|publisher=Aleph One Developers <br> Dome-C Studio (iOS) | |||
|engine= | |||
|platform= | |||
*[[wikipedia:iOS|iOS]] | |||
*[[wikipedia:Steam (service)|Steam]] | |||
**[[wikipedia:Microsoft Windows|Windows]] | |||
**[[wikipedia:macOS|macOS]] | |||
|releasedate=August 22, 2024 (Steam) <br> September 8, 2024 (iOS) | |||
}} | |||
}} | }} | ||
Revision as of 21:55, April 3, 2025
This article is a stub. You can help CyberAcme by expanding it.
Main
Marathon Infinity | |
---|---|
![]() | |
Developer(s): |
Bungie |
Primary developer: |
Bungie |
Support developer(s): |
Double Aught (Macintosh) |
Publisher(s): |
Bungie |
Engine: |
Marathon 2 engine |
Platform(s): |
|
Release date(s): |
October 15, 1996 (Macintosh) [1] |
Other release(s): |
Classic Marathon Infinity |
Genre(s): |
|
Mode(s): |
Singleplayer, multiplayer |
Marathon Infinity, titled Blood Tides of Lh'owon, is the third entry in the Marathon Trilogy. The game was planned as an expansion for Marathon 2: Durandal but ended up as a separate title, and was developed by the Bungie offshoot Double Aught. It included robust map making tools Forge and Anvil.
Plot
Gameplay
Appearances
show
Charactersshow
Speciesshow
Organizations |
show
Vehiclesshow
Equipment and technologyshow
Weapons
|
Features
Gallery
References
Preceded by Marathon 2: Durandal |
Marathon Infinity | Succeeded by Marathon (202X) |
|