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|platform=*[[wikipedia:Mac (computer)|Macintosh]] | |platform=*[[wikipedia:Mac (computer)|Macintosh]] | ||
*[[wikipedia:iOS|iOS]] | *[[wikipedia:iOS|iOS]] | ||
|releasedate=October 15, 1996 (Macintosh) <ref>[https://archive.org/details/Play_Issue_245_2014_07_Imagine_Publishing_GB_a/page/8/mode/2up Play. No. 245. United Kingdom. July 2014. p. 9,10.]</ref> <br> May 23, 2012 (iOS) | |releasedate=October 15, 1996 (Macintosh) <ref>[https://archive.org/details/Play_Issue_245_2014_07_Imagine_Publishing_GB_a/page/8/mode/2up Play. No. 245. United Kingdom. July 2014. p. 9,10.]</ref> <br> May 23, 2012 (iOS) | ||
|otherrelease=''Classic Marathon Infinity'' | |otherrelease=''Classic Marathon Infinity'' |
Revision as of 21:55, April 3, 2025
This article is a stub. You can help CyberAcme by expanding it.
Main
Marathon Infinity | |
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Developer(s): |
Bungie |
Primary developer: |
Bungie |
Support developer(s): |
Double Aught (Macintosh) |
Publisher(s): |
Bungie |
Engine: |
Marathon 2 engine |
Platform(s): |
|
Release date(s): |
October 15, 1996 (Macintosh) [1] |
Other release(s): |
Classic Marathon Infinity |
Genre(s): |
|
Mode(s): |
Singleplayer, multiplayer |
Marathon Infinity, titled Blood Tides of Lh'owon, is the third entry in the Marathon Trilogy. The game was planned as an expansion for Marathon 2: Durandal but ended up as a separate title, and was developed by the Bungie offshoot Double Aught. It included robust map making tools Forge and Anvil.
Plot
Gameplay
Appearances
show
Charactersshow
Speciesshow
Organizations |
show
Vehiclesshow
Equipment and technologyshow
Weapons
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Features
Gallery
References
Preceded by Marathon 2: Durandal |
Marathon Infinity | Succeeded by Marathon (202X) |
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