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BlueBeefalo (talk | contribs) No edit summary Tag: Mobile edit |
BlueBeefalo (talk | contribs) No edit summary Tag: Mobile edit |
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|developer=[[Bungie]] <br> Soli Deo Gloria (iOS) | |developer=[[Bungie]] <br> Soli Deo Gloria (iOS) | ||
|primary-dev=Bungie | |primary-dev=Bungie | ||
|support-dev=[[ | |support-dev=[[Double Aught]] | ||
|writer= | |writer= | ||
|composer= | |composer= | ||
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|name=''Classic Marathon Infinity'' | |name=''Classic Marathon Infinity'' | ||
|image=[[File:Classic Marathon Infinity.jpg|300px]] | |image=[[File:Classic Marathon Infinity.jpg|300px]] | ||
|developer=[[Bungie]], [[ | |developer=[[Bungie]], [[Double Aught]] (Original) <br> [[Aleph One]] Developers (Classic) <br> [[Dome-C Studio]] (iOS) | ||
|primary-dev= | |primary-dev= | ||
|support-dev= | |support-dev= | ||
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}} | }} | ||
'''Marathon Infinity''', titled ''Blood Tides of Lh'owon'', is the third entry in the Marathon Trilogy. The game was planned as an expansion for [[Marathon 2: Durandal]] but ended up as a separate title, and was developed by the [[Bungie]] offshoot [[ | '''Marathon Infinity''', titled ''Blood Tides of Lh'owon'', is the third entry in the Marathon Trilogy. The game was planned as an expansion for [[Marathon 2: Durandal]] but ended up as a separate title, and was developed by the [[Bungie]] offshoot [[Double Aught]]. It included robust [[Map Making |map making]] tools [[Forge]] and [[Anvil]]. | ||
== Plot == | == Plot == |
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