Marathon Infinity: Difference between revisions

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|developer=[[Bungie]] <br> Soli Deo Gloria (iOS)
|developer=[[Bungie]] <br> Soli Deo Gloria (iOS)
|primary-dev=Bungie
|primary-dev=Bungie
|support-dev=[[wikipedia:Double Aught|Double Aught]]
|support-dev=[[Double Aught]]
|writer=
|writer=
|composer=
|composer=
|publisher=Bungie <br> Soli Deo Gloria (iOS)
|publisher=Bungie <br> Soli Deo Gloria (iOS)
|engine=''Marathon 2'' engine
|engine=''[[Marathon 2: Durandal|Marathon 2]]'' engine
|platform=*[[wikipedia:Mac (computer)|Macintosh]]
|platform=*[[wikipedia:Mac (computer)|Macintosh]]
*[[wikipedia:iOS|iOS]]
*[[wikipedia:iOS|iOS]]
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|name=''Classic Marathon Infinity''
|name=''Classic Marathon Infinity''
|image=[[File:Classic Marathon Infinity.jpg|300px]]
|image=[[File:Classic Marathon Infinity.jpg|300px]]
|developer=[[Bungie]] (Original) <br> [[Wikipedia:Double Aught|Double Aught]] (Original) <br> [[Aleph One]] Developers (Classic) <br> [[Dome-C Studio]] (iOS)
|developer=[[Bungie]], [[Double Aught]] (Original) <br> [[Aleph One]] Developers (Classic) <br> [[Dome-C Studio]] (iOS)
|primary-dev=
|primary-dev=
|support-dev=
|support-dev=
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}}
}}


'''Marathon Infinity''', titled ''Blood Tides of Lh'owon'', is the third entry in the Marathon Trilogy. The game was planned as an expansion for [[Marathon 2: Durandal]] but ended up as a separate title, and was developed by the [[Bungie]] offshoot [[Wikipedia:Double Aught|Double Aught]]. It included robust [[Map Making |map making]] tools [[Forge]] and [[Anvil]].  
'''Marathon Infinity''', titled ''Blood Tides of Lh'owon'', is the third entry in the Marathon Trilogy. The game was planned as an expansion for [[Marathon 2: Durandal]] but ended up as a separate title, and was developed by the [[Bungie]] offshoot [[Double Aught]]. It included robust [[Map Making |map making]] tools [[Forge]] and [[Anvil]].  


== Plot ==
== Plot ==
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== Appearances ==
== Appearances ==
{{Featurelist|secondcolumn=title-4|title-1=Characters|
{{Featurelist|secondcolumn=title-5
|title-1=Characters|
|title-2=Species|
|title-2=Species|
|title-3=Organizations|
|title-3=Organizations|
|title-4=Vehicles|
|title-4=Location|
|title-5=Equipment and technology|
|title-5=Vehicles|
|title-6=Weapons|
|title-6=Equipment and technology|
|title-7=Weapons|
|title-8=Miscellaneous|
}}
}}


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|before= ''[[Marathon 2: Durandal]]''
|before= ''[[Marathon 2: Durandal]]''
|title= ''Marathon Infinity''
|title= ''Marathon Infinity''
|after= ''[[Marathon (202X)]]''
|after= ''[[Marathon (2025)|Marathon]]'' (2025)
}}
}}
{{Games}}
{{Games}}
[[Category:Trilogy games]]
[[Category:Trilogy games]]
[[Category:Games]]

Latest revision as of 11:45, April 28, 2025

Official icon used to represent the Marathon franchise. This article is a stub. You can help CyberAcme by expanding it.
Main
Marathon Infinity
5x7 crop of Classic Marathon Infinity loading screen

Developer(s):

Bungie
Soli Deo Gloria (iOS)

Primary developer:

Bungie

Support developer(s):

Double Aught

Publisher(s):

Bungie
Soli Deo Gloria (iOS)

Engine:

Marathon 2 engine

Platform(s):

Release date(s):

October 15, 1996 (Macintosh) [1]
May 23, 2012 (iOS)

Other release(s):

Classic Marathon Infinity

Genre(s):

First-person shooter

Mode(s):

Singleplayer, multiplayer

 

Marathon Infinity, titled Blood Tides of Lh'owon, is the third entry in the Marathon Trilogy. The game was planned as an expansion for Marathon 2: Durandal but ended up as a separate title, and was developed by the Bungie offshoot Double Aught. It included robust map making tools Forge and Anvil.

Plot[edit]

Gameplay[edit]

Appearances[edit]

Characters

Species

Organizations

Location

Vehicles

Equipment and technology

Weapons

Miscellaneous

Features[edit]

Gallery[edit]

References[edit]

Preceded by
Marathon 2: Durandal
Marathon Infinity Succeeded by
Marathon (2025)