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These are the weapons of the ''[[Marathon]]'' franchise. | These are the weapons of the ''[[Marathon]]'' franchise. | ||
Fists: Cyborg hands built for killing aliens. Can be dual-wielded. | |||
Magnum Mega Class Pistol: The old reliable pistol. Can be dual-wielded | |||
MA75-B Assault Rifle/Grenade Launcher: A rapid firing rifle with a Grenade Launcher attachment. | |||
Zeus Class Fusion Pistol: An automatic energy pistol, can hold the trigger to launch a powerful overcharged shot. | |||
SPNKR SSM Launcher: A rocket launcher that can fire two missiles before reloading. | |||
TOZT-7 Backpack Napalm: A portable napalm launcher. | |||
WSTE-M5 Combat Shotgun: A powerful, double-barreled shotgun with the ability to be dual-wielded. | |||
KKV-7 10mm SMG Flechette: A fast-firing submachine gun firing flachette knives. | |||
Alien Weapon: A weapon used by Pfhor Enforcers that launches balls of fire. | |||
[[Category:Gameplay]] | [[Category:Gameplay]] | ||
[[Category:Military technology]] | [[Category:Military technology]] |
Revision as of 20:59, September 15, 2023
These are the weapons of the Marathon franchise.
Fists: Cyborg hands built for killing aliens. Can be dual-wielded.
Magnum Mega Class Pistol: The old reliable pistol. Can be dual-wielded
MA75-B Assault Rifle/Grenade Launcher: A rapid firing rifle with a Grenade Launcher attachment.
Zeus Class Fusion Pistol: An automatic energy pistol, can hold the trigger to launch a powerful overcharged shot.
SPNKR SSM Launcher: A rocket launcher that can fire two missiles before reloading.
TOZT-7 Backpack Napalm: A portable napalm launcher.
WSTE-M5 Combat Shotgun: A powerful, double-barreled shotgun with the ability to be dual-wielded.
KKV-7 10mm SMG Flechette: A fast-firing submachine gun firing flachette knives.
Alien Weapon: A weapon used by Pfhor Enforcers that launches balls of fire.