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*[[wikipedia:iOS|iOS]] | *[[wikipedia:iOS|iOS]] | ||
*[[Steam]] | *[[Steam]] | ||
**[[wikipedia:Windows|Windows]] | **[[wikipedia:Microsoft Windows|Windows]] | ||
**[[wikipedia:macOS|macOS]] | **[[wikipedia:macOS|macOS]] | ||
|releasedate=October 15, 1996 (Macintosh) <ref>[https://archive.org/details/Play_Issue_245_2014_07_Imagine_Publishing_GB_a/page/8/mode/2up Play. No. 245. United Kingdom. July 2014. p. 9,10.]</ref> <br> May 23, 2012 (iOS) <br> August 22, 2024 (Steam) | |releasedate=October 15, 1996 (Macintosh) <ref>[https://archive.org/details/Play_Issue_245_2014_07_Imagine_Publishing_GB_a/page/8/mode/2up Play. No. 245. United Kingdom. July 2014. p. 9,10.]</ref> <br> May 23, 2012 (iOS) <br> August 22, 2024 (Steam) |
Revision as of 02:35, November 28, 2024
Marathon Infinity | |
---|---|
Developer(s): |
Bungie (Macintosh) |
Primary developer: |
Bungie |
Support developer(s): |
Double Aught |
Publisher(s): |
Bungie (Macintosh) |
Engine: |
Marathon 2 engine |
Platform(s): |
|
Release date(s): |
October 15, 1996 (Macintosh) [1] |
Other release(s): |
|
Genre(s): |
|
Mode(s): |
Singleplayer, multiplayer |
- This article is a stub. You can help CyberAcme by expanding it.
Marathon Infinity, titled Blood Tides of Lh'owon, is the third entry in the Marathon Trilogy. The game was planned as an expansion for Marathon 2: Durandal but ended up as a separate title, and was developed by the Bungie offshoot Double Aught. It included robust map making tools Forge and Anvil.
Plot
Gameplay
Appearances
CharactersSpeciesOrganizations |
VehiclesEquipment and technologyWeapons
|
Features
Gallery
References
Preceded by Marathon 2: Durandal |
Marathon Infinity | Succeeded by Marathon (202X) |
- This article is a stub. You can help CyberAcme by expanding it.
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