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{{Game infobox | {{Game infobox | ||
|name=Marathon Infinity | |name=Marathon Infinity | ||
|image=[[File: | |image=[[File:Marathon Infinity Loading 5x7.png|300px]] | ||
|developer=[[Bungie]], [[wikipedia:Double Aught|Double Aught]] (Macintosh) <br> Soli Deo Gloria (Original iOS Port) <br> [[Aleph One]] Developers (Classic) <br> [[Dome-C Studio]] (Classic iOS Port) | |developer=[[Bungie]], [[wikipedia:Double Aught|Double Aught]] (Macintosh) <br> Soli Deo Gloria (Original iOS Port) <br> [[Aleph One]] Developers (Classic) <br> [[Dome-C Studio]] (Classic iOS Port) | ||
|primary-dev=Bungie | |primary-dev=Bungie |
Latest revision as of 23:39, December 3, 2024
Marathon Infinity | |
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Developer(s): |
Bungie, Double Aught (Macintosh) |
Primary developer: |
Bungie |
Support developer(s): |
Double Aught |
Publisher(s): |
Bungie (Macintosh) |
Engine: |
Marathon 2 engine |
Platform(s): |
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Release date(s): |
October 15, 1996 (Macintosh) [1] |
Other release(s): |
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Genre(s): |
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Mode(s): |
Singleplayer, multiplayer |
- This article is a stub. You can help CyberAcme by expanding it.
Marathon Infinity, titled Blood Tides of Lh'owon, is the third entry in the Marathon Trilogy. The game was planned as an expansion for Marathon 2: Durandal but ended up as a separate title, and was developed by the Bungie offshoot Double Aught. It included robust map making tools Forge and Anvil.
Plot[edit]
Gameplay[edit]
Appearances[edit]
CharactersSpeciesOrganizations |
VehiclesEquipment and technologyWeapons
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Features[edit]
Gallery[edit]
References[edit]
Preceded by Marathon 2: Durandal |
Marathon Infinity | Succeeded by Marathon (202X) |
- This article is a stub. You can help CyberAcme by expanding it.
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