Marathon Infinity | |
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Developer(s): |
Bungie, Double Aught (Macintosh) |
Primary developer: |
Bungie |
Support developer(s): |
Double Aught |
Publisher(s): |
Bungie (Macintosh) |
Engine: |
Marathon 2 engine |
Platform(s): |
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Release date(s): |
October 15, 1996 (Macintosh) [1] |
Other release(s): |
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Genre(s): |
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Mode(s): |
Singleplayer, multiplayer |
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Marathon Infinity, titled Blood Tides of Lh'owon, is the third entry in the Marathon Trilogy. The game was planned as an expansion for Marathon 2: Durandal but ended up as a separate title, and was developed by the Bungie offshoot Double Aught. It included robust map making tools Forge and Anvil.
Plot
Gameplay
Appearances
CharactersSpeciesOrganizations |
VehiclesEquipment and technologyWeapons
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Features
Gallery
References
Preceded by Marathon 2: Durandal |
Marathon Infinity | Succeeded by Marathon (202X) |
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