Overview
The M75 is the main rifle used by UESC Marathon security forces. It is notable for its incredibly high rate of fire, under-barrel grenade launcher, and pitiful accuracy.
Design Details
Incapable of firing in vacuum, the M75 assault rifle excels in short range combat. Though not by intention. A design defect left the weapon's accuracy seriously lacking.
It fires six-hundred .75 caliber rounds per minute, from a fifty-two round magazine as its primary fire.
The under-barrel grenade launcher holds seven M-class ultrahigh yield grenade cartridges.[1]
Legacy
The M75 was taken by Durandal on his departure from the Tau Ceti system and improved by his S'pht allies. Considered "a ridiculous toy designed to impress aging pompous generals", Durandal's MA-75B was meant to address the lacking accuracy and recoil that defined its predecessor. [2]
Gameplay
The Assault Rifle is the player's main workhorse in the claustrophobic halls aboard the Marathon. Capable of chewing through BOBs and Pfhor fighters with minimal effort with its primary fire, or blowing away crowds of them with its grenade launcher.
On a more comical note, players can make use of the force of its grenade explosions to "grenade jump" for additional height. For even more distance, players can use the gun's recoil to fly through the air after an initial boost.
References
- ^ Marathon, Manual, Page 16, https://marathon.bungie.org/story/_files/Marathon_Manual.pdf
- ^ Marathon 2, Manual, Page 20, https://marathon.bungie.org/story/_files/Marathon_2_Manual.pdf