Marathon Infinity

Revision as of 22:58, December 3, 2024 by BlueBeefalo (talk | contribs)
Marathon Infinity
Title screen for Marathon Infnity.

Developer(s):

Bungie, Double Aught (Macintosh)
Soli Deo Gloria (Original iOS Port)
Aleph One Developers (Classic)
Dome-C Studio (Classic iOS Port)

Primary developer:

Bungie

Support developer(s):

Double Aught

Publisher(s):

Bungie (Macintosh)
Soli Deo Gloria (Original iOS Port)
Aleph One Developers (Classic)
Dome-C Studio (Classic iOS Port)

Engine:

Marathon 2 engine

Platform(s):

Release date(s):

October 15, 1996 (Macintosh) [1]
May 23, 2012 (iOS)
August 22, 2024 (Steam)

Other release(s):

Classic Marathon Infinity

Genre(s):

First-person shooter

Mode(s):

Singleplayer, multiplayer

 
Official icon used to represent the Marathon franchise. This article is a stub. You can help CyberAcme by expanding it.

Marathon Infinity, titled Blood Tides of Lh'owon, is the third entry in the Marathon Trilogy. The game was planned as an expansion for Marathon 2: Durandal but ended up as a separate title, and was developed by the Bungie offshoot Double Aught. It included robust map making tools Forge and Anvil.

Plot

Gameplay

Appearances

Characters

Species

Organizations

Vehicles

Equipment and technology

Weapons


Features

Gallery

References

Preceded by
Marathon 2: Durandal
Marathon Infinity Succeeded by
Marathon (202X)
Official icon used to represent the Marathon franchise. This article is a stub. You can help CyberAcme by expanding it.