Marathon Infinity

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Marathon Infinity
5x7 crop of Classic Marathon Infinity loading screen

Developer(s):

Bungie, Double Aught (Macintosh)
Soli Deo Gloria (Original iOS Port)
Aleph One Developers (Classic)
Dome-C Studio (Classic iOS Port)

Primary developer:

Bungie

Support developer(s):

Double Aught

Publisher(s):

Bungie (Macintosh)
Soli Deo Gloria (Original iOS Port)
Aleph One Developers (Classic)
Dome-C Studio (Classic iOS Port)

Engine:

Marathon 2 engine

Platform(s):

Release date(s):

October 15, 1996 (Macintosh) [1]
May 23, 2012 (iOS)
August 22, 2024 (Steam)

Other release(s):

Classic Marathon Infinity

Genre(s):

First-person shooter

Mode(s):

Singleplayer, multiplayer

 
Official icon used to represent the Marathon franchise. This article is a stub. You can help CyberAcme by expanding it.

Marathon Infinity, titled Blood Tides of Lh'owon, is the third entry in the Marathon Trilogy. The game was planned as an expansion for Marathon 2: Durandal but ended up as a separate title, and was developed by the Bungie offshoot Double Aught. It included robust map making tools Forge and Anvil.

Plot[edit]

Gameplay[edit]

Appearances[edit]

Characters

Species

Organizations

Vehicles

Equipment and technology

Weapons


Features[edit]

Gallery[edit]

References[edit]

Preceded by
Marathon 2: Durandal
Marathon Infinity Succeeded by
Marathon (202X)
Official icon used to represent the Marathon franchise. This article is a stub. You can help CyberAcme by expanding it.