Overview
The Tau Ceti system was the first solar systems colonized by humanity. The UESC Marathon reached the star system in 2773 and began colonization efforts. The first colony on the planet Tau Ceti IV was established in 2787.
The star system would come under attack by the Pfhor Empire in 2794, and the colony on Tau Ceti IV would be destroyed. [1]
History
Plans to colonize the Tau Ceti system began in 2395 at the latest, when the Mars government sold Deimos to the UESC. Despite hostility to the colonization plan by the Martian populace and the Third Martian War, the UESC Marathon was completed in 2472. Despite appearances that all was well, the pro-Martian terrorist organization ,MIDA, had infiltrated the project in the hopes of hijacking the planned Tau Ceti Colony.
See page UESC Marathon for more information
The Marathon arrived in Tau Ceti in 2773[1], and began colonization efforts.
Tau Ceti IV
The first official colony on Tau Ceti IV would be completed on 2787.[1].
However, due to the machinations of the rampant AI Durandal, the colony would come under Pfhor attack in 2794. Despite being successful in repelling the initial attack thanks to the efforts of Durandal, Leela, the 9 Mjolnir Battleroids, and the Security Officer, the colony would be unable to hold its own against the Pfhor reinforcements. It was subsequently destroyed.
See page UESC Marathon for more information
Project Goliath
The UESC officially lost contact with Tau Ceti in 2795, and began drafting a response codenamed "Project Goliath". The UESC Equanimity was modified and dispatched to the colony in the hopes of reestablishing contact. However, other elements from Traxus and MIDA discovered that the colony had gone dark, and are scrambling their own responses. [2] [3]
Demographics
The exact population is unknown. Colonists were Tycho claimed that there were 24,000 colonists killed during the Pfhor bombardment, though this number refers to the original crew of the Marathon upon its departure. [4]
AI
While the UESC Marathon sported 3 dedicated AIs who kept it running, the colony below had its own dedicated compliment to aid them in a variety of tasks. There are 8 known Colony AIs:
- Ar_1814419v4.93
- Ba_0423419v4.89
- Da_1907420v4.86
- Ga_2815420v4.81
- Ic_1624420v4.73
- Jo_0309421v4.69
- Li_1817421v4.65
- Na_0602422v4.61 [5] [6]
Notes
- All details are under development. As more information about the new Marathon game comes out, this Article will become increasingly out of date
- This was one of the first articles written as a part of this wiki. Referencing standards may have changed, and as such please follow the links in the reference tab for more information.
- Dates in the original game were officially retconned by Bungie in the "Lost Network Packets" document. Any dates given are based on that article.
Play the original games for free here: https://alephone.lhowon.org/
References
- ^ a b c Marathon Lost Network Packets, https://marathon.bungie.org/story/bungie.html
- ^ Marathon (202x) ARG, UESC documents, https://docs.google.com/document/d/1M4iwWZGP6-uAnPk89B_kbnKA5i3laB0ITtJ79g0ySco/preview#heading=h.waqrasblcpil
- ^ Marathon (202x), TRAXUS chatroom https://docs.google.com/document/d/1M4iwWZGP6-uAnPk89B_kbnKA5i3laB0ITtJ79g0ySco/preview#heading=h.fiq7lzkxcr82
- ^ Marathon 2, Sorry Don't Make It So, https://marathon.bungie.org/story/durandal2.html#M2.15.1.1
- ^ Marathon 202x, ARG Document, AI rampancy memo, https://docs.google.com/document/d/1M4iwWZGP6-uAnPk89B_kbnKA5i3laB0ITtJ79g0ySco/preview?usp_dm=true#heading=h.7fqa3zf5oaag
- ^ Marathon Manual, Pg 15, https://marathon.bungie.org/story/_files/Marathon_Manual.pdf